Searched refs:nativeBounds (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.cpp | 39 auto nativeBounds = GrNativeRect::MakeRelativeTo(fOrigin, fRenderTarget->height(), in onBegin() local 41 fGpu->resolveRenderFBOs(glRT, nativeBounds.asSkIRect(), in onBegin() 57 auto nativeBounds = GrNativeRect::MakeRelativeTo(fOrigin, fRenderTarget->height(), in onEnd() local 59 fGpu->resolveRenderFBOs(glRT, nativeBounds.asSkIRect(), in onEnd()
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D | GrGLGpu.cpp | 1977 auto nativeBounds = GrNativeRect::MakeRelativeTo(origin, rt->height(), bounds); in beginCommandBuffer() local 1981 GL_CALL(StartTiling(nativeBounds.fX, nativeBounds.fY, nativeBounds.fWidth, in beginCommandBuffer() 1982 nativeBounds.fHeight, preserveMask)); in beginCommandBuffer()
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/external/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.cpp | 187 auto nativeBounds = GrNativeRect::MakeIRectRelativeTo( in beginRenderPass() local 198 nativeBounds, in beginRenderPass() 203 adjustedBounds = nativeBounds; in beginRenderPass() 295 void GrVkOpsRenderPass::loadResolveIntoMSAA(const SkIRect& nativeBounds) { in loadResolveIntoMSAA() argument 298 nativeBounds); in loadResolveIntoMSAA()
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D | GrVkOpsRenderPass.h | 104 void loadResolveIntoMSAA(const SkIRect& nativeBounds);
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