Searched refs:nativeFormat (Results 1 – 12 of 12) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | formatutils11.h | 50 DXGI_FORMAT nativeFormat, 54 DXGI_FORMAT nativeFormat; member
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D | Clear11.cpp | 518 const auto &nativeFormat = renderTarget->getFormatSet().format(); in clearFramebuffer() local 523 ((formatInfo.redBits == 0 && nativeFormat.redBits > 0) ? 0.0f in clearFramebuffer() 525 ((formatInfo.greenBits == 0 && nativeFormat.greenBits > 0) in clearFramebuffer() 528 ((formatInfo.blueBits == 0 && nativeFormat.blueBits > 0) ? 0.0f in clearFramebuffer() 530 ((formatInfo.alphaBits == 0 && nativeFormat.alphaBits > 0) in clearFramebuffer() 578 const auto &nativeFormat = depthStencilRenderTarget->getFormatSet().format(); in clearFramebuffer() local 582 (stencilAttachment != nullptr) ? (1 << nativeFormat.stencilBits) - 1 : 0; in clearFramebuffer()
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D | InputLayoutCache.cpp | 228 inputElement->Format = vertexFormatInfo.nativeFormat; in createInputLayout()
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D | Renderer11.cpp | 3670 const auto &nativeFormat = formatSet.format(); in blitRenderbufferRect() local 3677 (srcFormatInfo.redBits > 0) && (destFormatInfo.redBits == 0) && (nativeFormat.redBits > 0); in blitRenderbufferRect() 3679 (nativeFormat.greenBits > 0); in blitRenderbufferRect() 3681 (nativeFormat.blueBits > 0); in blitRenderbufferRect() 3683 (nativeFormat.alphaBits > 0); in blitRenderbufferRect() 3706 (nativeFormat.depthBits > 0 && depthBlit) != (nativeFormat.stencilBits > 0 && stencilBlit); in blitRenderbufferRect() 3934 return d3d11::GetComponentType(format.nativeFormat); in getVertexComponentType() 3971 d3d11::GetDXGIFormatSizeInfo(vertexFormatInfo.nativeFormat); in getVertexSpaceRequired()
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D | formatutils11.cpp | 202 : conversionType(VERTEX_CONVERT_NONE), nativeFormat(DXGI_FORMAT_UNKNOWN), copyFunction(nullptr) in VertexFormat() 208 : conversionType(conversionTypeIn), nativeFormat(nativeFormatIn), copyFunction(copyFunctionIn) in VertexFormat()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | formatutils9.cpp | 566 nativeFormat(D3DDECLTYPE_UNUSED), in VertexFormat() 574 D3DDECLTYPE nativeFormat) in CreateVertexFormatInfo() argument 580 formatInfo.nativeFormat = nativeFormat; in CreateVertexFormatInfo() 581 formatInfo.componentType = GetDeclTypeComponentType(nativeFormat); in CreateVertexFormatInfo()
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D | formatutils9.h | 39 D3DDECLTYPE nativeFormat; member
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D | VertexDeclarationCache.cpp | 180 element->Type = static_cast<BYTE>(d3d9VertexInfo.nativeFormat); in applyDeclaration()
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | IOSurfaceSurfaceCGL.cpp | 45 GLenum nativeFormat; member 168 format.nativeFormat, format.nativeType, mIOSurface, mPlane); in bindTexImage() 297 format.nativeFormat, format.nativeType, mIOSurface, mPlane); in createDefaultFramebuffer()
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/external/deqp/framework/common/ |
D | tcuFloatFormat.cpp | 271 static FloatFormat nativeFormat (void) in nativeFormat() function 290 return nativeFormat<float>(); in nativeFloat() 295 return nativeFormat<double>(); in nativeDouble()
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | IOSurfaceSurfaceEAGL.mm | 44 GLenum nativeFormat; 189 format:format.nativeFormat 220 format.nativeFormat, format.nativeType, textureData); 252 functions->readPixels(0, 0, mWidth, mHeight, format.nativeFormat, format.nativeType, 375 format:format.nativeFormat
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SurfaceVk.cpp | 757 VkFormat nativeFormat = format.actualImageVkFormat(); in initializeImpl() local 768 if (surfaceFormat.format == nativeFormat) in initializeImpl() 1007 VkFormat nativeFormat = format.actualImageVkFormat(); in createSwapChain() local 1041 swapchainInfo.imageFormat = nativeFormat; in createSwapChain()
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