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Searched refs:nativeRendererString (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp244 std::string nativeRendererString(GetString(functions, GL_RENDERER)); in GetDeviceID() local
253 if (nativeRendererString.find(knownDeviceID.first) != std::string::npos) in GetDeviceID()