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Searched refs:needShaderFloat16 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp3618 bool needShaderFloat16 = float16CapabilityAlreadyAdded; in fillShaderSpec() local
3624 needShaderFloat16 |= testOperation.floatUsage == FLOAT_ARITHMETIC; in fillShaderSpec()
3626 needShaderFloat16 |= usesFP16Constants; in fillShaderSpec()
3627 if (needShaderFloat16) in fillShaderSpec()