Searched refs:need_push_constants (Results 1 – 1 of 1) sorted by relevance
2689 bool need_push_constants = false; in radv_flush_constants() local2704 need_push_constants |= shader->info.loads_push_constants; in radv_flush_constants()2705 need_push_constants |= shader->info.loads_dynamic_offsets; in radv_flush_constants()2716 if (need_push_constants) { in radv_flush_constants()