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Searched refs:neededDynamicStates (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeTessellateOp.h35 bool shouldUseDynamicStates(ShaderFlags neededDynamicStates) const { in shouldUseDynamicStates() argument
39 bool anyStateDisabled = (bool)(~fShaderFlags & neededDynamicStates); in shouldUseDynamicStates()
DGrStrokeTessellateOp.cpp107 ShaderFlags neededDynamicStates = combinedFlags & kDynamicStatesMask; in onCombineIfPossible() local
108 if (neededDynamicStates != ShaderFlags::kNone) { in onCombineIfPossible()
109 if (!this->shouldUseDynamicStates(neededDynamicStates) || in onCombineIfPossible()
110 !op->shouldUseDynamicStates(neededDynamicStates)) { in onCombineIfPossible()