Searched refs:neededDynamicStates (Results 1 – 2 of 2) sorted by relevance
35 bool shouldUseDynamicStates(ShaderFlags neededDynamicStates) const { in shouldUseDynamicStates() argument39 bool anyStateDisabled = (bool)(~fShaderFlags & neededDynamicStates); in shouldUseDynamicStates()
107 ShaderFlags neededDynamicStates = combinedFlags & kDynamicStatesMask; in onCombineIfPossible() local108 if (neededDynamicStates != ShaderFlags::kNone) { in onCombineIfPossible()109 if (!this->shouldUseDynamicStates(neededDynamicStates) || in onCombineIfPossible()110 !op->shouldUseDynamicStates(neededDynamicStates)) { in onCombineIfPossible()