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Searched refs:needed_dynamic_state (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_private.h1749 uint32_t needed_dynamic_state; member
Dradv_cmd_buffer.c2489 …ates = cmd_buffer->state.dirty & cmd_buffer->state.emitted_pipeline->graphics.needed_dynamic_state; in radv_cmd_buffer_flush_dynamic_state()
5273 …uint32_t used_states = cmd_buffer->state.pipeline->graphics.needed_dynamic_state | ~RADV_CMD_DIRTY… in radv_need_late_scissor_emission()
Dradv_pipeline.c1506 pipeline->graphics.needed_dynamic_state = needed_states; in radv_pipeline_init_dynamic_state()