Searched refs:needed_states (Results 1 – 1 of 1) sorted by relevance
1500 uint32_t needed_states = radv_pipeline_needed_dynamic_state(pCreateInfo); in radv_pipeline_init_dynamic_state() local1501 uint32_t states = needed_states; in radv_pipeline_init_dynamic_state()1506 pipeline->graphics.needed_dynamic_state = needed_states; in radv_pipeline_init_dynamic_state()1517 if (needed_states & RADV_DYNAMIC_VIEWPORT) { in radv_pipeline_init_dynamic_state()1528 if (needed_states & RADV_DYNAMIC_SCISSOR) { in radv_pipeline_init_dynamic_state()1594 if (needed_states && subpass->depth_stencil_attachment) { in radv_pipeline_init_dynamic_state()1673 if (needed_states & RADV_DYNAMIC_DISCARD_RECTANGLE) { in radv_pipeline_init_dynamic_state()1682 if (needed_states & RADV_DYNAMIC_SAMPLE_LOCATIONS) { in radv_pipeline_init_dynamic_state()1708 if (needed_states & RADV_DYNAMIC_LINE_STIPPLE) { in radv_pipeline_init_dynamic_state()