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Searched refs:needs_clear (Results 1 – 2 of 2) sorted by relevance

/external/skia/modules/skottie/src/effects/
DMotionBlurEffect.cpp116 bool needs_clear = false; // Cleared initially by saveLayer(). in renderToRaster8888Pow2Samples()
125 if (needs_clear) { in renderToRaster8888Pow2Samples()
128 needs_clear = true; in renderToRaster8888Pow2Samples()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_cmd_buffer.c1737 bool needs_clear = in cmd_buffer_render_pass_emit_stores() local
1780 needs_clear && !use_global_clear, in cmd_buffer_render_pass_emit_stores()
1783 } else if (needs_clear) { in cmd_buffer_render_pass_emit_stores()