Searched refs:needs_view_index (Results 1 – 1 of 1) sorted by relevance
168 bool needs_view_index, in allocate_user_sgprs() argument209 if (needs_view_index) in allocate_user_sgprs()437 bool needs_view_index = needs_view_index_sgpr(args, stage); in radv_declare_shader_args() local455 previous_stage, needs_view_index, &user_sgpr_info); in radv_declare_shader_args()497 if (needs_view_index) { in radv_declare_shader_args()537 if (needs_view_index) { in radv_declare_shader_args()551 if (needs_view_index) { in radv_declare_shader_args()572 if (needs_view_index) in radv_declare_shader_args()618 if (needs_view_index) { in radv_declare_shader_args()647 if (needs_view_index) { in radv_declare_shader_args()