Searched refs:negativeMask (Results 1 – 4 of 4) sorted by relevance
307 const uint32_t negativeMask = 0xFFFFFC00; // All bits from 10 to 31 set to 1 in CopyPackedRGB() local316 int negativeNumber = data | negativeMask; in CopyPackedRGB()363 *intOutput = static_cast<GLshort>(data | negativeMask); in CopyPackedRGB()
288 constexpr int3 negativeMask(0xfffffc00); // All bits from 10 to 31 set to 1297 color.rgb = (isRgbNegative * negativeMask) | color.rgb;
1889 constexpr int3 negativeMask(0xfffffc00);1898 color.rgb = (isRgbNegative * negativeMask) | color.rgb;
67 const uint32_t negativeMask = 0xFFFFFC00; // All bits from 10 to 31 set to 1 in Normalize10() local71 int negativeNumber = value | negativeMask; in Normalize10()