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Searched refs:neutral_count (Results 1 – 5 of 5) sorted by relevance

/external/libvpx/libvpx/vp9/encoder/
Dvp9_firstpass.h65 double neutral_count; member
Dvp9_ethread.c241 tile_data->fp_data.neutral_count += tile_data_t->fp_data.neutral_count; in accumulate_fp_tile_stat()
Dvp9_firstpass.c685 first_tile_col->fp_data.neutral_count = 0; in accumulate_floating_point_stats()
693 first_tile_col->fp_data.neutral_count += in accumulate_floating_point_stats()
744 fps->pcnt_neutral = (double)(fp_acc_data->neutral_count) / num_mbs; in first_pass_stat_calc()
791 this_tile->fp_data.neutral_count += fp_acc_data->neutral_count; in accumulate_fp_mb_row_stat()
1182 fp_acc_data->neutral_count += 1.0; in vp9_first_pass_encode_tile_mb_row()
1192 fp_acc_data->neutral_count += mb_neutral_count; in vp9_first_pass_encode_tile_mb_row()
/external/libaom/libaom/av1/encoder/
Dfirstpass.c315 double neutral_count; member
696 stats->neutral_count += 1.0; in firstpass_inter_prediction()
701 stats->neutral_count += in firstpass_inter_prediction()
775 fps.pcnt_neutral = (double)stats->neutral_count / num_mbs; in update_firstpass_stats()
/external/libvpx/libvpx/vp8/encoder/
Dfirstpass.c490 int neutral_count = 0; in vp8_first_pass() local
662 neutral_count++; in vp8_first_pass()
772 fps.pcnt_neutral = 1.0 * (double)neutral_count / cm->MBs; in vp8_first_pass()