Searched refs:neutral_count (Results 1 – 5 of 5) sorted by relevance
65 double neutral_count; member
241 tile_data->fp_data.neutral_count += tile_data_t->fp_data.neutral_count; in accumulate_fp_tile_stat()
685 first_tile_col->fp_data.neutral_count = 0; in accumulate_floating_point_stats()693 first_tile_col->fp_data.neutral_count += in accumulate_floating_point_stats()744 fps->pcnt_neutral = (double)(fp_acc_data->neutral_count) / num_mbs; in first_pass_stat_calc()791 this_tile->fp_data.neutral_count += fp_acc_data->neutral_count; in accumulate_fp_mb_row_stat()1182 fp_acc_data->neutral_count += 1.0; in vp9_first_pass_encode_tile_mb_row()1192 fp_acc_data->neutral_count += mb_neutral_count; in vp9_first_pass_encode_tile_mb_row()
315 double neutral_count; member696 stats->neutral_count += 1.0; in firstpass_inter_prediction()701 stats->neutral_count += in firstpass_inter_prediction()775 fps.pcnt_neutral = (double)stats->neutral_count / num_mbs; in update_firstpass_stats()
490 int neutral_count = 0; in vp8_first_pass() local662 neutral_count++; in vp8_first_pass()772 fps.pcnt_neutral = 1.0 * (double)neutral_count / cm->MBs; in vp8_first_pass()