Searched refs:newAttachment (Results 1 – 1 of 1) sorted by relevance
1267 const FramebufferAttachment *newAttachment = mState.getDepthAttachment(); in syncState() local1268 BindFramebufferAttachment(functions, GL_DEPTH_ATTACHMENT, newAttachment); in syncState()1269 if (newAttachment) in syncState()1271 attachment = newAttachment; in syncState()1277 const FramebufferAttachment *newAttachment = mState.getStencilAttachment(); in syncState() local1278 BindFramebufferAttachment(functions, GL_STENCIL_ATTACHMENT, newAttachment); in syncState()1279 if (newAttachment) in syncState()1281 attachment = newAttachment; in syncState()1324 const FramebufferAttachment *newAttachment = mState.getColorAttachment(index); in syncState() local1327 newAttachment); in syncState()[all …]