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Searched refs:newDescriptorSetAllocated (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp220 bool newDescriptorSetAllocated; in updateUniforms() local
222 &newDescriptorSetAllocated)); in updateUniforms()
224 if (newDescriptorSetAllocated) in updateUniforms()
DProgramVk.cpp793 bool newDescriptorSetAllocated; in updateUniforms() local
795 &newDescriptorSetAllocated)); in updateUniforms()
796 if (newDescriptorSetAllocated) in updateUniforms()
DProgramExecutableVk.cpp464 bool *newDescriptorSetAllocated) in allocUniformAndXfbDescriptorSet() argument
472 *newDescriptorSetAllocated = false; in allocUniformAndXfbDescriptorSet()
494 *newDescriptorSetAllocated = true; in allocUniformAndXfbDescriptorSet()
1612 bool newDescriptorSetAllocated; in updateTransformFeedbackDescriptorSet() local
1614 allocUniformAndXfbDescriptorSet(contextVk, xfbBufferDesc, &newDescriptorSetAllocated)); in updateTransformFeedbackDescriptorSet()
1616 if (newDescriptorSetAllocated) in updateTransformFeedbackDescriptorSet()
DProgramExecutableVk.h214 bool *newDescriptorSetAllocated);