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Searched refs:newInputLayout (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp181 d3d11::InputLayout newInputLayout; in getInputLayout() local
183 vertexCount, instances, &newInputLayout)); in getInputLayout()
185 auto insertIt = mLayoutCache.Put(layout, std::move(newInputLayout)); in getInputLayout()