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/external/skia/src/gpu/geometry/
DGrStyledShape.cpp46 bool newIsInverted = is_inverted(original.fShape.inverted(), inversion); in MakeFilled() local
47 if (original.style().isSimpleFill() && newIsInverted == original.fShape.inverted()) { in MakeFilled()
60 result.fShape.setInverted(newIsInverted); in MakeFilled()