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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp222 VertexStorageType newStorageType = ClassifyAttributeStorage(context, attrib, binding); in updateVertexAttribStorage() local
225 mAttribsToTranslate.set(attribIndex, newStorageType != VertexStorageType::DYNAMIC); in updateVertexAttribStorage()
227 if (mAttributeStorageTypes[attribIndex] == newStorageType) in updateVertexAttribStorage()
230 mAttributeStorageTypes[attribIndex] = newStorageType; in updateVertexAttribStorage()
231 mDynamicAttribsMask.set(attribIndex, newStorageType == VertexStorageType::DYNAMIC); in updateVertexAttribStorage()
233 if (newStorageType == VertexStorageType::CURRENT_VALUE) in updateVertexAttribStorage()