Searched refs:new_2d (Results 1 – 3 of 3) sorted by relevance
348 let mut transfer = Transfer3D::new_2d(0, 0, self.display_width, self.display_height); in flush_resource_to_surface()400 let mut transfer = Transfer3D::new_2d(0, 0, resource_width, resource_height); in update_cursor()
294 let transfer = Transfer3D::new_2d( in process_gpu_command()
437 pub fn new_2d(x: u32, y: u32, w: u32, h: u32) -> Transfer3D { in new_2d() method