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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c363 struct svga_geometry_shader *new_gs; in add_point_sprite_shader() local
390 new_gs = (struct svga_geometry_shader *) in add_point_sprite_shader()
398 vs->gs = new_gs; in add_point_sprite_shader()
401 return &new_gs->base; in add_point_sprite_shader()
424 struct svga_shader *new_gs; /* new gs */ in update_tgsi_transform() local
457 new_gs = emulate_point_sprite(svga, orig_gs, orig_gs->tokens); in update_tgsi_transform()
467 new_gs = add_point_sprite_shader(svga); in update_tgsi_transform()
480 (void) new_gs; /* silence the unused var warning */ in update_tgsi_transform()