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Searched refs:next_verts (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_gs.c345 int next_verts = shader->llvm_emitted_vertices[i + 1 + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() local
357 debug_assert(next_verts <= shader->max_output_vertices); in llvm_fetch_gs_outputs()
358 if (next_verts) { in llvm_fetch_gs_outputs()
361 shader->vertex_size * next_verts); in llvm_fetch_gs_outputs()