Searched refs:nine_context_set_render_state (Results 1 – 3 of 3) sorted by relevance
354 nine_context_set_render_state(struct NineDevice9 *device,
1390 CSMT_ITEM_NO_WAIT(nine_context_set_render_state, in CSMT_ITEM_NO_WAIT() argument1993 nine_context_set_render_state(device, i * 32 + r, src->rs_advertised[i * 32 + r]); in nine_context_apply_stateblock()
137 nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); in NineDevice9_SetDefaultState()2368 nine_context_set_render_state(This, State, Value); in NineDevice9_SetRenderState()