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Searched refs:nine_shader_get_debug_flag (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c3817 nine_shader_get_debug_flag(uint64_t flag) in nine_shader_get_debug_flag() function
3841 if (unlikely(nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_DUMP_NIR))) { in nine_pipe_nir_shader_state_from_tgsi()
3870 …((shader_type == PIPE_SHADER_VERTEX) && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NIR_VS… in nine_ureg_create_shader()
3871 …((shader_type == PIPE_SHADER_FRAGMENT) && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_NIR_… in nine_ureg_create_shader()
3874 …if (unlikely(shader_type == PIPE_SHADER_VERTEX && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPT… in nine_ureg_create_shader()
3876 …if (unlikely(shader_type == PIPE_SHADER_FRAGMENT && nine_shader_get_debug_flag(NINE_SHADER_DEBUG_O… in nine_ureg_create_shader()
4111 if (unlikely(nine_shader_get_debug_flag(NINE_SHADER_DEBUG_OPTION_DUMP_TGSI))) { in nine_translate_shader()