/external/mesa3d/src/compiler/spirv/ |
D | vtn_amd.c | 140 def = nir_fmin(nb, src[0], nir_fmin(nb, src[1], src[2])); in vtn_handle_amd_shader_trinary_minmax_instruction() 158 def = nir_fmin(nb, nir_fmax(nb, src[0], nir_fmin(nb, src[1], src[2])), in vtn_handle_amd_shader_trinary_minmax_instruction()
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/external/mesa3d/src/panfrost/midgard/ |
D | midgard_errata_lod.c | 74 nir_ssa_def *clamped = nir_fmin(b, in nir_lod_errata_instr()
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_point_size.c | 52 psiz = nir_fmin(b, psiz, nir_imm_float(b, max)); in lower_point_size_instr()
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D | nir_builtin_builder.h | 132 return nir_fmin(b, nir_fmax(b, x, min_val), max_val); in nir_fclamp() 217 return nir_bcsel(b, condy, y, nir_bcsel(b, condx, x, nir_fmin(b, x, y))); in nir_minmag()
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D | nir_builtin_builder.c | 177 nir_ssa_def *x = nir_fdiv(b, nir_fmin(b, abs_y_over_x, one), in nir_atan() 295 return nir_bcsel(b, nir_flt(b, nir_fmin(b, y, rcp_scaled_t), zero), in nir_atan2()
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D | nir_format_convert.h | 261 f = nir_fmin(b, nir_fmax(b, f, nir_imm_float(b, -1)), nir_imm_float(b, 1)); in nir_format_float_to_snorm() 390 nir_ssa_def *clamped = nir_fmin(b, color, nir_imm_float(b, MAX_RGB9E5)); in nir_format_pack_r9g9b9e5()
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D | nir_lower_int64.c | 763 x = nir_fmin(b, x, nir_imm_floatN_t(b, UINT64_MAX, x->bit_size)); in lower_f2() 768 x = nir_fmin(b, x, nir_imm_floatN_t(b, INT64_MAX, x->bit_size)); in lower_f2()
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D | nir_lower_tex.c | 709 comp[j] = nir_fmin(b, comp[j], nir_channel(b, txs, j)); in saturate_src()
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/external/mesa3d/src/gallium/drivers/panfrost/nir/ |
D | nir_lower_blend.c | 54 return nir_fmin(b, src, dst); in nir_blend_func() 90 return (chan < 3) ? nir_fmin(b, Asrc, Adsti) : one; in nir_alpha_saturate()
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/external/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_line_smooth.c | 130 nir_ssa_def *clamped = nir_fmin(&b, coverage, nir_imm_float(&b, 1.0f)); in initialise_coverage_var()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_nir_lower_blend.c | 91 return nir_fmin(b, in vc4_blend_channel_f() 218 return nir_fmin(b, src, dst); in vc4_blend_func_f()
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/external/mesa3d/src/mesa/program/ |
D | prog_to_nir.c | 359 nir_ssa_def *wclamp = nir_fmax(b, nir_fmin(b, ptn_channel(b, src[0], W), in ptn_lit()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_resolve_fs.c | 449 outval = nir_fmin(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_fragment_shader()
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D | radv_meta_resolve_cs.c | 271 outval = nir_fmin(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_compute_shader()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | tgsi_to_nir.c | 1035 nir_ssa_def *wclamp = nir_fmax(b, nir_fmin(b, ttn_channel(b, src[0], W), in ttn_lit()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 2184 result = nir_fmin(&b, srcs[0], srcs[1]); in visit()
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/external/mesa3d/src/intel/blorp/ |
D | blorp_blit.c | 739 pos_xy = nir_fmin(b, nir_fmax(b, pos_xy, nir_imm_float(b, 0.0)), in blorp_nir_manual_blend_bilinear()
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/external/mesa3d/prebuilt-intermediates/nir/ |
D | nir_builder_opcodes.h | 969 nir_fmin(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1) in nir_fmin() function
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