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Searched refs:nir_foreach_shader_out_variable (Results 1 – 25 of 31) sorted by relevance

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/external/mesa3d/src/compiler/nir/
Dnir_lower_multiview.c190 nir_foreach_shader_out_variable(var, shader) { in nir_can_lower_multiview()
219 nir_foreach_shader_out_variable(var, shader) { in nir_lower_multiview()
Dnir_gather_xfb_info.c205 nir_foreach_shader_out_variable(var, shader) { in nir_gather_xfb_info_with_varyings()
221 nir_foreach_shader_out_variable(var, shader) { in nir_gather_xfb_info_with_varyings()
Dnir_lower_clamp_color_outputs.c71 nir_foreach_shader_out_variable(var, state->shader) { in lower_intrinsic()
Dnir_lower_alpha_test.c65 nir_foreach_shader_out_variable(var, shader) { in nir_lower_alpha_test()
Dnir_linking_helpers.c173 nir_foreach_shader_out_variable(var, producer) { in nir_remove_unused_varyings()
497 nir_foreach_shader_out_variable(var, producer) { in gather_varying_component_info()
851 nir_foreach_shader_out_variable(var, producer) { in nir_link_xfb_varyings()
1274 nir_foreach_shader_out_variable(variable, producer) { in nir_assign_linked_io_var_locations()
1300 nir_foreach_shader_out_variable(variable, producer) { in nir_assign_linked_io_var_locations()
Dnir_lower_clip.c196 nir_foreach_shader_out_variable(var, shader) { in find_clipvertex_and_position_outputs()
/external/mesa3d/src/panfrost/util/
Dpan_lower_writeout.c44 nir_foreach_shader_out_variable(var, nir) { in pan_nir_lower_zs_store()
/external/mesa3d/src/intel/compiler/
Dbrw_nir.c415 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_vue_outputs()
427 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_tcs_outputs()
453 nir_foreach_shader_out_variable(var, nir) { in brw_nir_lower_fs_outputs()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c50 nir_foreach_shader_out_variable(var, s) { in v3d_get_slot_for_driver_location()
183 nir_foreach_shader_out_variable(var, s) { in precompile_all_outputs()
215 nir_foreach_shader_out_variable(var, s) { in v3d_shader_precompile()
/external/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c188 nir_foreach_shader_out_variable(var, s) { in check_psiz()
/external/mesa3d/src/broadcom/compiler/
Dv3d_nir_lower_logic_ops.c355 nir_foreach_shader_out_variable(var, c->s) { in v3d_nir_lower_logic_ops_block()
Dvir.c888 nir_foreach_shader_out_variable(var, c->s) { in v3d_fixup_fs_output_types()
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_nir.c132 nir_foreach_shader_out_variable(var, s) { in ir2_optimize_nir()
543 nir_foreach_shader_out_variable(var, ctx->nir) { in output_slot()
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_blend.c592 nir_foreach_shader_out_variable(var, c->s) { in vc4_nir_lower_blend_block()
/external/mesa3d/src/gallium/drivers/lima/ir/gp/
Dnir.c490 nir_foreach_shader_out_variable(var, nir) { in gpir_compile_nir()
/external/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c595 nir_foreach_shader_out_variable(variable, nir) { in nir_tgsi_scan_shader()
/external/mesa3d/src/amd/vulkan/
Dradv_shader_info.c571 nir_foreach_shader_out_variable(variable, nir) in radv_nir_shader_info_pass()
Dradv_shader.c317 nir_foreach_shader_out_variable(var, nir) { in mark_geom_invariant()
Dradv_nir_to_llvm.c4003 nir_foreach_shader_out_variable(variable, shaders[i]) in ac_translate_nir_to_llvm()
4322 nir_foreach_shader_out_variable(variable, geom_shader) { in radv_compile_gs_copy_shader()
Dradv_pipeline.c2347 nir_foreach_shader_out_variable(var, shaders[MESA_SHADER_FRAGMENT]) in radv_set_driver_locations()
2404 nir_foreach_shader_out_variable(var, shaders[last_vtg_stage]) { in radv_set_driver_locations()
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.cpp277 nir_foreach_shader_out_variable(variable, sh) { in process_declaration()
/external/mesa3d/src/gallium/drivers/lima/ir/pp/
Dnir.c919 nir_foreach_shader_out_variable(var, nir) { in ppir_compile_nir()
/external/mesa3d/src/mesa/program/
Dprog_to_nir.c818 nir_foreach_shader_out_variable(var, b->shader) { in ptn_add_output_stores()
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_nir.c2201 nir_foreach_shader_out_variable(variable, nir) in lp_build_nir_llvm()
/external/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
Dnir_to_spirv.c2471 nir_foreach_shader_out_variable(var, s) in nir_to_spirv()

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