/external/mesa3d/src/compiler/nir/tests/ |
D | vars_tests.cpp | 226 nir_store_var(b, out[0], nir_load_var(b, in), 1); in TEST_F() 227 nir_store_var(b, out[1], nir_load_var(b, in), 1); in TEST_F() 252 nir_store_var(b, out[0], nir_load_var(b, in), 1); in TEST_F() 253 nir_store_var(b, out[1], nir_load_var_volatile(b, in), 1); in TEST_F() 254 nir_store_var(b, out[2], nir_load_var(b, in), 1); in TEST_F() 283 nir_store_var(b, out[0], nir_load_var(b, in), 1); in TEST_F() 288 nir_store_var(b, out[1], nir_load_var(b, in), 1); in TEST_F() 316 nir_store_var(b, g[0], nir_imm_int(b, 10), 1); in TEST_F() 319 nir_store_var(b, g[1], nir_imm_int(b, 20), 1); in TEST_F() 323 nir_store_var(b, out[0], nir_load_var(b, g[0]), 1); in TEST_F() [all …]
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D | opt_if_tests.cpp | 78 nir_store_var(&bld, out_var, one, 1); in TEST_F() 115 nir_store_var(&bld, out_var, one, 1); in TEST_F()
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_gs_intrinsics.c | 114 nir_store_var(b, state->vertex_count_vars[stream], in rewrite_emit_vertex() 122 nir_store_var(b, var, in rewrite_emit_vertex() 185 nir_store_var(b, state->vertex_count_vars[stream], in overwrite_incomplete_primitives() 195 nir_store_var(b, state->primitive_count_vars[stream], in overwrite_incomplete_primitives() 231 nir_store_var(b, state->primitive_count_vars[stream], in rewrite_end_primitive() 241 nir_store_var(b, state->vtxcnt_per_prim_vars[stream], in rewrite_end_primitive() 362 nir_store_var(&b, state.vertex_count_vars[i], nir_imm_int(&b, 0), 0x1); in nir_lower_gs_intrinsics() 368 nir_store_var(&b, state.primitive_count_vars[i], nir_imm_int(&b, 1), 0x1); in nir_lower_gs_intrinsics() 374 nir_store_var(&b, state.vtxcnt_per_prim_vars[i], nir_imm_int(&b, 0), 0x1); in nir_lower_gs_intrinsics()
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D | nir_lower_memcpy.c | 152 nir_store_var(&b, i, nir_imm_intN_t(&b, 0, size->bit_size), ~0); in lower_memcpy_impl() 165 nir_store_var(&b, i, nir_iadd_imm(&b, index, 1), ~0); in lower_memcpy_impl()
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D | nir_lower_returns.c | 202 nir_store_var(b, state->return_flag, nir_imm_false(b), 1); in lower_returns_in_block() 206 nir_store_var(b, state->return_flag, nir_imm_true(b), 1); in lower_returns_in_block()
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D | nir_lower_fragcolor.c | 79 nir_store_var(b, out_color, frag_color, writemask); in lower_fragcolor_instr()
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D | nir_lower_passthrough_edgeflags.c | 99 nir_store_var(&b, out, def, 0xf); in lower_impl()
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D | nir_lower_clip.c | 292 nir_store_var(b, out[0], nir_vec(b, clipdist, 4), 0xf); in lower_clip_outputs() 294 nir_store_var(b, out[1], nir_vec(b, &clipdist[4], 4), 0xf); in lower_clip_outputs()
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D | nir_lower_goto_ifs.c | 142 nir_store_var(b, fork->path_var, nir_imm_bool(b, i), 1); in set_path_vars() 170 nir_store_var(b, fork->path_var, nir_imm_bool(b, i), 1); in set_path_vars_cond() 186 nir_store_var(b, fork->path_var, ssa_def, 1); in set_path_vars_cond()
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/external/mesa3d/src/broadcom/compiler/ |
D | v3d_nir_lower_io.c | 231 nir_store_var(b, state->gs.header_var, header, 0x1); in v3d_nir_lower_vpm_output() 270 nir_store_var(b, state->gs.header_var, nir_imm_int(b, header), 0x1); in reset_gs_header() 300 nir_store_var(b, state->gs.output_offset_var, output_offset, 0x1); in v3d_nir_lower_emit_vertex() 301 nir_store_var(b, state->gs.header_offset_var, header_offset, 0x1); in v3d_nir_lower_emit_vertex() 302 nir_store_var(b, state->gs.header_var, header, 0x1); in v3d_nir_lower_emit_vertex() 618 nir_store_var(b, state->gs.output_offset_var, in emit_gs_prolog() 624 nir_store_var(b, state->gs.header_offset_var, nir_imm_int(b, 1), 0x1); in emit_gs_prolog()
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D | v3d_nir_lower_line_smooth.c | 132 nir_store_var(&b, state->coverage, clamped, 0x1 /* writemask */); in initialise_coverage_var()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_query.c | 66 nir_store_var(b, var, counter, 0x1); in radv_break_on_count() 191 nir_store_var(&b, result, nir_imm_int64(&b, 0), 0x1); in build_occlusion_query_shader() 192 nir_store_var(&b, outer_counter, nir_imm_int(&b, 0), 0x1); in build_occlusion_query_shader() 193 nir_store_var(&b, available, nir_imm_true(&b), 0x1); in build_occlusion_query_shader() 217 nir_store_var(&b, start, nir_channel(&b, &load->dest.ssa, 0), 0x1); in build_occlusion_query_shader() 218 nir_store_var(&b, end, nir_channel(&b, &load->dest.ssa, 1), 0x1); in build_occlusion_query_shader() 225 nir_store_var(&b, result, in build_occlusion_query_shader() 232 nir_store_var(&b, available, nir_imm_false(&b), 0x1); in build_occlusion_query_shader() 377 nir_store_var(&b, output_offset, output_base, 0x1); in build_pipeline_statistics_query_shader() 428 nir_store_var(&b, output_offset, in build_pipeline_statistics_query_shader() [all …]
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D | radv_meta_blit.c | 61 nir_store_var(&b, pos_out, outvec, 0xf); in build_nir_vertex_shader() 105 nir_store_var(&b, tex_pos_out, out_tex_vec, 0xf); in build_nir_vertex_shader() 162 nir_store_var(&b, color_out, &tex->dest.ssa, 0xf); in build_nir_copy_fragment_shader() 220 nir_store_var(&b, color_out, &tex->dest.ssa, 0x1); in build_nir_copy_fragment_shader_depth() 278 nir_store_var(&b, color_out, &tex->dest.ssa, 0x1); in build_nir_copy_fragment_shader_stencil()
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D | radv_meta.c | 561 nir_store_var(&b, v_position, outvec, 0xf); in radv_meta_build_nir_vs_generate_vertices() 647 nir_store_var(b, color, tmp, 0xf); in radv_meta_build_resolve_shader_core() 651 nir_store_var(b, color, &tex->dest.ssa, 0xf); in radv_meta_build_resolve_shader_core()
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D | radv_meta_blit2d.c | 446 nir_store_var(&b, pos_out, outvec, 0xf); in build_nir_vertex_shader() 480 nir_store_var(&b, tex_pos_out, out_tex_vec, 0x3); in build_nir_vertex_shader() 623 nir_store_var(&b, color_out, color, 0xf); in build_nir_copy_fragment_shader() 652 nir_store_var(&b, color_out, color, 0x1); in build_nir_copy_fragment_shader_depth() 681 nir_store_var(&b, color_out, color, 0x1); in build_nir_copy_fragment_shader_stencil()
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D | radv_meta_clear.c | 73 nir_store_var(&fs_b, fs_out_color, &in_color_load->dest.ssa, 0xf); in build_color_shaders() 76 nir_store_var(&vs_b, vs_out_pos, outvec, 0xf); in build_color_shaders() 88 nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1); in build_color_shaders() 542 nir_store_var(&fs_b, fs_out_depth, &in_color_load->dest.ssa, 0x1); in build_depthstencil_shader() 558 nir_store_var(&vs_b, vs_out_pos, outvec, 0xf); in build_depthstencil_shader() 570 nir_store_var(&vs_b, vs_out_layer, layer_id, 0x1); in build_depthstencil_shader()
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D | radv_meta_resolve_fs.c | 49 nir_store_var(&b, pos_out, outvec, 0xf); in build_nir_vertex_shader() 95 nir_store_var(&b, color_out, outval, 0xf); in build_resolve_fragment_shader() 468 nir_store_var(&b, fs_out, outval, 0x1); in build_depth_stencil_resolve_fragment_shader()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_nir_lower_multiview.c | 190 nir_store_var(&b, layer_id_out, nir_imm_zero(&b, 1, 32), 0x1); in anv_nir_lower_multiview() 250 nir_store_var(b, view_index_out, view_index, 0x1); in anv_nir_lower_multiview() 257 nir_store_var(b, layer_id_out, view_index, 0x1); in anv_nir_lower_multiview()
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_nir_lower_tess.c | 845 nir_store_var(b, state->vertex_flags_out, nir_imm_int(b, 4), 0x1); in lower_gs_block() 859 nir_store_var(b, state->vertex_flags_out, in lower_gs_block() 871 nir_store_var(b, state->emitted_vertex_var, in lower_gs_block() 877 nir_store_var(b, state->vertex_count_var, in lower_gs_block() 879 nir_store_var(b, state->vertex_flags_out, nir_imm_int(b, 0), 0x1); in lower_gs_block() 963 nir_store_var(&b, state.vertex_count_var, nir_imm_int(&b, 0), 0x1); in ir3_nir_lower_gs() 964 nir_store_var(&b, state.emitted_vertex_var, nir_imm_int(&b, 0), 0x1); in ir3_nir_lower_gs() 965 nir_store_var(&b, state.vertex_flags_out, nir_imm_int(&b, 4), 0x1); in ir3_nir_lower_gs()
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/external/mesa3d/src/compiler/spirv/ |
D | vtn_cfg.c | 936 nir_store_var(&b->nb, switch_fall_var, nir_imm_false(&b->nb), 1); in vtn_emit_branch() 1138 nir_store_var(&b->nb, do_cont, nir_imm_false(&b->nb), 1); in vtn_emit_cf_list_structured() 1150 nir_store_var(&b->nb, do_cont, nir_imm_true(&b->nb), 1); in vtn_emit_cf_list_structured() 1173 nir_store_var(&b->nb, fall_var, nir_imm_false(&b->nb), 1); in vtn_emit_cf_list_structured() 1197 nir_store_var(&b->nb, fall_var, nir_imm_true(&b->nb), 1); in vtn_emit_cf_list_structured()
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 214 nir_store_var(&b, pos_out, nir_load_var(&b, pos_in), 0xf); in vc4_get_yuv_vs() 307 nir_store_var(&b, color_out, in vc4_get_yuv_fs()
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_blend_shaders.c | 205 nir_store_var(b, c_out, s_src[0], 0xFF); in panfrost_create_blend_shader()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_pbo.c | 322 nir_store_var(&b, out_pos, in st_pbo_create_vs() 547 nir_store_var(&b, color, result, TGSI_WRITEMASK_XYZW); in create_fs()
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/external/mesa3d/src/panfrost/lib/ |
D | pan_blit.c | 101 nir_store_var(b, c_out, &tex->dest.ssa, 0xFF); in panfrost_build_blit_shader() 103 nir_store_var(b, c_out, nir_channel(b, &tex->dest.ssa, 0), 0xFF); in panfrost_build_blit_shader()
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/external/mesa3d/src/intel/blorp/ |
D | blorp_clear.c | 93 nir_store_var(&b, frag_color, color, 0xf); in blorp_params_get_clear_kernel() 165 nir_store_var(&b, v_layer, nir_iadd(&b, instance, base_layer), 0x1); in blorp_params_get_layer_offset_vs() 1181 nir_store_var(&b, frag_color, clear_color, 0xf); in blorp_params_get_mcs_partial_resolve_kernel()
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