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Searched refs:nir_string (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h404 char *nir_string; member
Dradv_debug.c432 if (shader->nir_string) { in radv_dump_shader()
433 fprintf(f, "NIR:\n%s\n", shader->nir_string); in radv_dump_shader()
Dradv_shader.c1354 variant->nir_string = radv_dump_nir_shaders(shaders, shader_count); in shader_variant_compile()
1461 free(variant->nir_string); in radv_shader_variant_destroy()
Dradv_pipeline.c5825 if (radv_copy_representation(p->pData, &p->dataSize, shader->nir_string) != VK_SUCCESS) in radv_GetPipelineExecutableInternalRepresentationsKHR()