Searched refs:nir_var_all (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/compiler/nir/ |
D | nir_opt_load_store_vectorize.c | 1175 modes = nir_var_all; in handle_barrier() 1180 modes = nir_var_all; in handle_barrier() 1210 modes = nir_var_all; in handle_barrier()
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D | nir.h | 144 nir_var_all = (1 << nir_num_variable_modes) - 1, enumerator 1509 assert(!(modes & ~nir_var_all)); in nir_deref_mode_may_be() 1525 assert(!(modes & ~nir_var_all)); in nir_deref_mode_must_be() 1542 assert(util_bitcount(mode) == 1 && (mode & nir_var_all)); in nir_deref_mode_is()
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/external/mesa3d/src/intel/compiler/ |
D | brw_nir.c | 548 OPT(nir_opt_combine_stores, nir_var_all); in brw_nir_optimize() 565 OPT(nir_opt_combine_stores, nir_var_all); in brw_nir_optimize()
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/external/mesa3d/src/gallium/frontends/clover/nir/ |
D | invocation.cpp | 496 NIR_PASS_V(nir, nir_remove_dead_variables, nir_var_all, NULL);
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_nir.c | 249 progress |= OPT(s, nir_opt_loop_unroll, nir_var_all); in ir3_optimize_loop()
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler_nir.c | 166 progress |= OPT(s, nir_opt_loop_unroll, nir_var_all); in etna_optimize_loop() 1097 NIR_PASS_V(s, nir_lower_indirect_derefs, nir_var_all, UINT32_MAX); in etna_compile_shader_nir()
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/external/mesa3d/src/freedreno/vulkan/ |
D | tu_shader.c | 163 NIR_PASS_V(nir, nir_opt_combine_stores, nir_var_all); in tu_spirv_to_nir()
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/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | ir2_nir.c | 90 progress |= OPT(s, nir_opt_loop_unroll, nir_var_all); in ir2_optimize_loop()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 300 OPT(nir_opt_combine_stores, nir_var_all); in nir_optimize() 310 OPT(nir_opt_combine_stores, nir_var_all); in nir_optimize()
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/external/mesa3d/src/compiler/nir/tests/ |
D | vars_tests.cpp | 2201 bool progress = nir_remove_dead_variables(b->shader, nir_var_all, NULL); in TEST_F() 2223 bool progress = nir_remove_dead_variables(b->shader, nir_var_all, NULL); in TEST_F()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 227 nir_lower_variable_initializers(shader, nir_var_all); in glsl_to_nir()
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/external/mesa3d/docs/relnotes/ |
D | 20.3.0.rst | 3097 - nir: use nir_var_all to get rid of casting
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