Searched refs:no_rast (Results 1 – 8 of 8) sorted by relevance
96 if (intel->no_rast) in i830CreateContext()
212 bool no_rast; member
199 if (intel->no_rast) in i915CreateContext()
537 intel->no_rast = 1; in intelInitContext()
729 if (!task->rast->no_rast) { in rasterize_scene()942 goto no_rast; in lp_rast_create()963 rast->no_rast = debug_get_bool_option("LP_NO_RAST", FALSE); in lp_rast_create()986 no_rast: in lp_rast_create()
116 boolean no_rast; /**< For debugging/profiling */ member
1184 static boolean firsttime = 1, no_rast = 0; in glXMakeContextCurrent() local1187 no_rast = getenv("SP_NO_RAST") != NULL; in glXMakeContextCurrent()1225 if (no_rast && current == ctx) in glXMakeContextCurrent()1422 static boolean firsttime = 1, no_rast = 0; in glXSwapBuffers() local1425 no_rast = getenv("SP_NO_RAST") != NULL; in glXSwapBuffers()1429 if (no_rast) in glXSwapBuffers()
449 ``no_rast``