Searched refs:nonbinning (Results 1 – 6 of 6) sorted by relevance
197 struct ir3_shader_variant *nonbinning) in alloc_variant() argument203 if (nonbinning) in alloc_variant()204 mem_ctx = nonbinning; in alloc_variant()212 v->binning_pass = !!nonbinning; in alloc_variant()213 v->nonbinning = nonbinning; in alloc_variant()
495 struct ir3_shader_variant *nonbinning; member747 return v->nonbinning->const_state; in ir3_const_state()
3612 debug_assert(n < so->nonbinning->inputs_count); in ir3_compile_shader_nir()3614 if (so->nonbinning->inputs[n].sysval) in ir3_compile_shader_nir()3618 if (so->nonbinning->inputs[n].compmask & (1 << c)) in ir3_compile_shader_nir()3691 unsigned regid = so->nonbinning->inputs[n].regid + c; in ir3_compile_shader_nir()3778 if (VALIDREG(so->nonbinning->inputs[inidx].regid)) { in ir3_compile_shader_nir()3780 so->nonbinning->inputs[inidx].regid); in ir3_compile_shader_nir()3782 so->nonbinning->inputs[inidx].half); in ir3_compile_shader_nir()3784 so->inputs[inidx].regid = so->nonbinning->inputs[inidx].regid; in ir3_compile_shader_nir()3785 so->inputs[inidx].half = so->nonbinning->inputs[inidx].half; in ir3_compile_shader_nir()
124 - freedreno/a6xx: use nonbinning VS when GS is used
147 - freedreno/a6xx: use nonbinning VS when GS is used
2730 - freedreno/a6xx: use nonbinning VS when GS is used