Searched refs:noperspectiveInterpolationSupport (Results 1 – 11 of 11) sorted by relevance
43 #define noperspectiveInterpolationSupport noperspectiveInterpolationSupport() macro
108 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
74 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function206 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
71 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function248 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
84 CAP(Bool, noperspectiveInterpolationSupport), in caps_lookup_table()
92 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
90 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
96 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
132 CAP(noperspectiveInterpolationSupport); in fill_caps()
3061 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()3087 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()3168 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()3221 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
3353 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()3379 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()3465 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()3518 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()