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Searched refs:normCoord (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.cpp414 SkString normCoord; in emitCode() local
416 normCoord.printf("(%s) * %s", coord, idims); in emitCode()
418 normCoord = coord; in emitCode()
420 fb->appendTextureLookup(&result, fSamplerHandle, normCoord.c_str()); in emitCode()