Searched refs:not_a_texture (Results 1 – 1 of 1) sorted by relevance
8608 glw::GLuint not_a_texture = 0; in iterate() local8610 while (gl.isTexture(++not_a_texture)) in iterate()8614 gl.textureBuffer(not_a_texture, GL_RGBA8, buffer); in iterate()8761 glw::GLuint not_a_texture = 0; in iterate() local8763 while (gl.isTexture(++not_a_texture)) in iterate()8767 gl.textureBufferRange(not_a_texture, GL_RGBA8, buffer, 0, data_size); in iterate()