Searched refs:nouveau_fence_wait (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_fence.h | 39 bool nouveau_fence_wait(struct nouveau_fence *, struct pipe_debug_callback *);
|
D | nouveau_fence.c | 191 nouveau_fence_wait(struct nouveau_fence *fence, struct pipe_debug_callback *debug) in nouveau_fence_wait() function
|
D | nouveau_screen.c | 95 return nouveau_fence_wait(nouveau_fence(pfence), NULL); in nouveau_screen_fence_finish()
|
D | nouveau_buffer.c | 236 if (!nouveau_fence_wait(buf->fence_wr, &nv->debug)) in nouveau_buffer_sync() 243 if (!nouveau_fence_wait(buf->fence, &nv->debug)) in nouveau_buffer_sync()
|
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_transfer.c | 368 return !mt->base.fence || nouveau_fence_wait(mt->base.fence, &nvc0->base.debug); in nvc0_mt_sync() 369 return !mt->base.fence_wr || nouveau_fence_wait(mt->base.fence_wr, &nvc0->base.debug); in nvc0_mt_sync()
|
D | nvc0_screen.c | 684 nouveau_fence_wait(current, NULL); in nvc0_screen_destroy()
|
/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
D | nv30_screen.c | 501 nouveau_fence_wait(current, NULL); in nv30_screen_destroy()
|
/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_vbo.c | 625 nouveau_fence_wait(buf->fence_wr, &nv50->base.debug); in nv50_draw_elements()
|
D | nv50_screen.c | 564 nouveau_fence_wait(current, NULL); in nv50_screen_destroy()
|