Searched refs:numArgsA (Results 1 – 1 of 1) sorted by relevance
95 const GLuint numArgsA = combine->_NumArgsA; in texture_combine() local108 for (i = 0; i < numArgsRGB || i < numArgsA; i++) { in texture_combine()237 for (term = 0; term < numArgsA; term++) { in texture_combine()546 for (i = 0; i < numArgsRGB || i < numArgsA; i++) { in texture_combine()