Searched refs:numArrays (Results 1 – 5 of 5) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 642 void GLContext::genVertexArrays (int numArrays, deUint32* vertexArrays) in genVertexArrays() argument 644 m_wrapper->glGenVertexArrays(numArrays, vertexArrays); in genVertexArrays() 645 if (numArrays > 0) in genVertexArrays() 646 m_allocatedVaos.insert(vertexArrays, vertexArrays+numArrays); in genVertexArrays() 649 void GLContext::deleteVertexArrays (int numArrays, const deUint32* vertexArrays) in deleteVertexArrays() argument 651 for (int i = 0; i < numArrays; i++) in deleteVertexArrays() 653 m_wrapper->glDeleteVertexArrays(numArrays, vertexArrays); in deleteVertexArrays()
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D | sglrGLContext.hpp | 155 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays); 156 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays);
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D | sglrContext.hpp | 143 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays) = DE_NULL; 144 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays) = DE_NULL;
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D | sglrReferenceContext.hpp | 708 virtual void genVertexArrays (int numArrays, deUint32* vertexArrays); 709 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays);
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D | sglrReferenceContext.cpp | 3598 void ReferenceContext::genVertexArrays (int numArrays, deUint32* vertexArrays) in genVertexArrays() argument 3602 for (int ndx = 0; ndx < numArrays; ndx++) in genVertexArrays() 3606 void ReferenceContext::deleteVertexArrays (int numArrays, const deUint32* vertexArrays) in deleteVertexArrays() argument 3608 for (int i = 0; i < numArrays; i++) in deleteVertexArrays()
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