Searched refs:numBanks (Results 1 – 4 of 4) sorted by relevance
2866 UINT_32 numBanks = pTileInfo->banks; in ComputeSliceTileSwizzle() local2875 bankRotation = ComputeBankRotation(tileMode, numBanks, numPipes); in ComputeSliceTileSwizzle()2888 bankSwizzle %= numBanks; in ComputeSliceTileSwizzle()2895 bankSwizzle %= numBanks; in ComputeSliceTileSwizzle()2970 UINT_32 numBanks = pTileInfo->banks; in ComputeBankFromCoord() local2986 switch (numBanks) in ComputeBankFromCoord()3026 sliceRotation = ((numBanks / 2) - 1) * (slice / microTileThickness); in ComputeBankFromCoord()3053 tileSplitRotation = ((numBanks / 2) + 1) * tileSplitSlice; in ComputeBankFromCoord()3066 bank &= (numBanks - 1); in ComputeBankFromCoord()3083 UINT_32 numBanks, ///< [in] number of banks in ComputeBankFromAddr() argument[all …]
274 UINT_64 addr, UINT_32 numBanks, UINT_32 numPipes) const;280 AddrTileMode tileMode, UINT_32 numBanks,
395 SCNST EAS_U16 numBanks; member
2580 for (i = 0; i < pEAS->numBanks; i++) in VMFindProgram()