Searched refs:numClipDist (Results 1 – 2 of 2) sorted by relevance
129 uint32_t numClipDist = _mm_popcnt_u32(state.backendState.clipDistanceMask); in RasterizeLine() local130 if (numClipDist) in RasterizeLine()136 for (uint32_t i = 0; i < numClipDist; ++i) in RasterizeLine()214 if (numClipDist) in RasterizeLine()218 for (uint32_t i = 0; i < numClipDist; ++i) in RasterizeLine()
1188 uint32_t numClipDist = _mm_popcnt_u32(state.backendState.clipDistanceMask); in BinTrianglesImpl() local1189 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinTrianglesImpl()1557 uint32_t numClipDist = _mm_popcnt_u32(backendState.clipDistanceMask); in BinPostSetupPointsImpl() local1558 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 3 * sizeof(float)); in BinPostSetupPointsImpl()1562 for (uint32_t i = 0; i < numClipDist; i++) in BinPostSetupPointsImpl()1858 uint32_t numClipDist = _mm_popcnt_u32(state.backendState.clipDistanceMask); in BinPostSetupLinesImpl() local1859 desc.pUserClipBuffer = (float*)pArena->Alloc(numClipDist * 2 * sizeof(float)); in BinPostSetupLinesImpl()