Searched refs:numFailedDraws (Results 1 – 4 of 4) sorted by relevance
144 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()155 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()162 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
193 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()204 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0); in DEF_GPUTEST_FOR_ALL_CONTEXTS()211 REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1); in DEF_GPUTEST_FOR_ALL_CONTEXTS()
323 int numFailedDraws() const { return fNumFailedDraws; } in numFailedDraws() function
438 int numFailedDraws() const { return fNumFailedDraws; } in numFailedDraws() function