Searched refs:numFloats (Results 1 – 8 of 8) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmPointerParameterTests.cpp | 48 const int numFloats = 128; in addComputePointerParamToParamTest() local 131 expectedOutput.reserve(numFloats); in addComputePointerParamToParamTest() 132 for (deUint32 numIdx = 0; numIdx < numFloats; ++numIdx) in addComputePointerParamToParamTest() 138 spec.numWorkGroups = IVec3(numFloats, 1, 1); in addComputePointerParamToParamTest() 146 const int numFloats = 128; in addComputePointerParamToGlobalTest() local 247 expectedOutput.reserve(numFloats); in addComputePointerParamToGlobalTest() 248 for (deUint32 numIdx = 0; numIdx < numFloats; ++numIdx) in addComputePointerParamToGlobalTest() 254 spec.numWorkGroups = IVec3(numFloats, 1, 1); in addComputePointerParamToGlobalTest() 262 const int numFloats = 128; in addComputePointerBufferMemoryTest() local 374 expectedOutput.reserve(numFloats); in addComputePointerBufferMemoryTest() [all …]
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D | vktSpvAsmVariableInitTests.cpp | 123 const int numFloats = 128; in addComputeVariableInitPrivateTest() local 125 vector<float> expectedOutput (numFloats, 1.0f); in addComputeVariableInitPrivateTest() 136 const int numElements = numFloats / numComponents; in addComputeVariableInitPrivateTest() 230 const int numFloats = 128; in addGraphicsVariableInitPrivateTest() local 231 vector<float> expectedOutput (numFloats, 1.0f); in addGraphicsVariableInitPrivateTest() 252 const int numElements = numFloats / numComponents; in addGraphicsVariableInitPrivateTest()
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D | vktSpvAsmVariablePointersTests.cpp | 645 const int numFloats = 64; in addComplexTypesPhysicalOrVariablePointersComputeGroup() local 646 vector<float> inputA (numFloats, 0); in addComplexTypesPhysicalOrVariablePointersComputeGroup() 647 vector<float> inputB (numFloats, 0); in addComplexTypesPhysicalOrVariablePointersComputeGroup() 648 vector<float> inputC (2*numFloats, 0); in addComplexTypesPhysicalOrVariablePointersComputeGroup() 685 for (size_t i = 0; i < numFloats; ++i) in addComplexTypesPhysicalOrVariablePointersComputeGroup() 690 inputC[i + numFloats] = inputB[i]; in addComplexTypesPhysicalOrVariablePointersComputeGroup()
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D | vktSpvAsm16bitStorageTests.cpp | 1302 const deUint32 numFloats = numElements / cTypes[capIdx][tyIdx].count; in addCompute16bitStorageUniform16To32Group() local 1304 …stIdx.push_back(float32Data[cTypes[capIdx][tyIdx].constantIndex * numFloats + numIdx % numFloats]); in addCompute16bitStorageUniform16To32Group() 1818 const deUint32 numFloats = numElements / cTypes[tyIdx].count; in addCompute16bitStoragePushConstant16To32Group() local 1820 …2DataConstIdx.push_back(float32Data[cTypes[tyIdx].constantIndex * numFloats + numIdx % numFloats]); in addCompute16bitStoragePushConstant16To32Group() 8288 const deUint32 numFloats = numElements / cTypes[tyIdx].count; in addCompute16bitStorageUniform16To64Group() local 8290 …4DataConstIdx.push_back(float64Data[cTypes[tyIdx].constantIndex * numFloats + numIdx % numFloats]); in addCompute16bitStorageUniform16To64Group()
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/external/skia/modules/canvaskit/ |
D | particles.js | 61 var numFloats = this.getUniformFloatCount(); 62 if (!fptr || numFloats <= 0) { 65 return new Float32Array(CanvasKit.HEAPU8.buffer, fptr, numFloats);
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/external/oboe/src/flowgraph/ |
D | FlowGraphNode.cpp | 71 size_t numFloats = static_cast<size_t>(framesPerBuffer * getSamplesPerFrame()); in FlowGraphPortFloat() local 72 mBuffer = std::make_unique<float[]>(numFloats); in FlowGraphPortFloat()
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D | FlowGraphNode.h | 299 int numFloats = kDefaultBufferSize * getSamplesPerFrame(); in setValue() local 301 for (int i = 0; i < numFloats; i++) { in setValue()
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/external/angle/src/tests/gl_tests/ |
D | TransformFeedbackTest.cpp | 2349 size_t numFloats) in VerifyVertexFloats() argument 2358 for (size_t floatIndex = vertices.size() * copies; floatIndex < numFloats; ++floatIndex) in VerifyVertexFloats() 2392 size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat); in TEST_P() local 2393 VerifyVertexFloats(mapPtrFloat, vertices, 1, numFloats); in TEST_P() 2429 size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat); in TEST_P() local 2430 VerifyVertexFloats(mapPtrFloat, vertices, 1, numFloats); in TEST_P() 2473 size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat); in TEST_P() local 2474 VerifyVertexFloats(mapPtrFloat, vertices, 2, numFloats); in TEST_P() 2525 size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat); in TEST_P() local 2526 VerifyVertexFloats(mapPtrFloat, vertices, 3, numFloats); in TEST_P()
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