Searched refs:numFramesTraversed (Results 1 – 1 of 1) sorted by relevance
1068 INT numFramesTraversed = 0, fTraverseMoreFrames, in synchronization() local1248 numFramesTraversed = 0; in synchronization()1256 numFramesTraversed++; in synchronization()1275 numFramesTraversed = 0; in synchronization()1302 if (numFramesTraversed > 0) { in synchronization()