Searched refs:numInstExecuted (Results 1 – 3 of 3) sorted by relevance
328 uint32_t numInstExecuted;345 uint32_t numInstExecuted;362 uint32_t numInstExecuted;379 uint32_t numInstExecuted;397 uint32_t numInstExecuted;414 uint32_t numInstExecuted;
349 pStatTotals->numInstExecuted += pStatUpdate->numInstExecuted; in UpdateStats()408 mShaderStats[SHADER_PIXEL].numInstExecuted, in FlushDraw()421 mShaderStats[SHADER_COMPUTE].numInstExecuted, in FlushDraw()530 mShaderStats[SHADER_VERTEX].numInstExecuted, in Handle()543 mShaderStats[SHADER_HULL].numInstExecuted, in Handle()556 mShaderStats[SHADER_DOMAIN].numInstExecuted, in Handle()569 mShaderStats[SHADER_GEOMETRY].numInstExecuted, in Handle()
227 uint32_t numInstExecuted; // This is roughly the API instructions executed and not x86. member