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/external/deqp/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp196 string numInstancesStr = de::toString(m_numInstances) + ".0"; in init() local
206 …posExpression = "a_position + vec4(float(gl_InstanceID) * 2.0 / " + numInstancesStr + ", 0.0, 0.0,… in init()
207 colorRExpression = "float(gl_InstanceID)/" + numInstancesStr; in init()
211 colorGExpression = "float(gl_InstanceID)*2.0/" + numInstancesStr; in init()
212 colorBExpression = "1.0 - float(gl_InstanceID)/" + numInstancesStr; in init()