Searched refs:numL0CellsX (Results 1 – 2 of 2) sorted by relevance
250 const int numL0CellsX = 4; in generateBaseClearAndDepthCommands() local254 int cellL0Width = target.width/numL0CellsX; in generateBaseClearAndDepthCommands()259 int stencilValues[numL0CellsX*numL0CellsY]; in generateBaseClearAndDepthCommands()269 getStencilTestValues(target.stencilBits, numL0CellsX*numL0CellsY, &stencilValues[0]); in generateBaseClearAndDepthCommands()282 for (int x0 = 0; x0 < numL0CellsX; x0++) in generateBaseClearAndDepthCommands()284 int stencilValue = stencilValues[y0*numL0CellsX + x0]; in generateBaseClearAndDepthCommands()