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Searched refs:numProcessedBlocks (Results 1 – 2 of 2) sorted by relevance

/external/lzma/C/
DLzFindMt.c27 p->numProcessedBlocks = 1; in MtSync_GetNextBlock()
43 p->numProcessedBlocks++; in MtSync_GetNextBlock()
55 UInt32 myNumBlocks = p->numProcessedBlocks; in MtSync_StopWriting()
68 while (myNumBlocks++ != p->numProcessedBlocks) in MtSync_StopWriting()
157 UInt32 numProcessedBlocks = 0; in HashThreadFunc() local
169 p->numProcessedBlocks = numProcessedBlocks; in HashThreadFunc()
203 … UInt32 *heads = mt->hashBuf + ((numProcessedBlocks++) & kMtHashNumBlocksMask) * kMtHashBlockSize; in HashThreadFunc()
228 …p->hashBufPosLimit = p->hashBufPos = ((p->hashSync.numProcessedBlocks - 1) & kMtHashNumBlocksMask)… in MatchFinderMt_GetNextBlock_Hash()
465 p->numProcessedBlocks = blockIndex; in BtThreadFunc()
585 blockIndex = ((p->btSync.numProcessedBlocks - 1) & kMtBtNumBlocksMask); in MatchFinderMt_GetNextBlock_Bt()
DLzFindMt.h36 UInt32 numProcessedBlocks; member