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Searched refs:numProvidedLevels (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrDirectContext.cpp607 int numProvidedLevels, in createBackendTexture() argument
621 if (!srcData || numProvidedLevels <= 0) { in createBackendTexture()
628 if (numProvidedLevels > 1) { in createBackendTexture()
644 numProvidedLevels, in createBackendTexture()