Searched refs:numRequiredSamplers (Results 1 – 1 of 1) sorted by relevance
255 const int numRequiredSamplers = getNumSamplerUniforms(shader.getUniforms()); in checkShaderLimits() local257 if (numRequiredSamplers > 0) in checkShaderLimits()269 if (numSupported < numRequiredSamplers) in checkShaderLimits()270 …throw tcu::NotSupportedError("Shader requires " + de::toString(numRequiredSamplers) + " sampler(s)… in checkShaderLimits()