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Searched refs:numSR (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_sampler.c294 unsigned numSR = 0; in update_sampler_resources() local
312 numSR++; in update_sampler_resources()
321 if (numSR) { in update_sampler_resources()
325 i - numSR, /* startView */ in update_sampler_resources()
326 numSR, in update_sampler_resources()
333 pIds += (numSR + 1); in update_sampler_resources()
334 pSurf += (numSR + 1); in update_sampler_resources()
335 numSR = 0; in update_sampler_resources()
338 numSR++; in update_sampler_resources()