Searched refs:numUAVs (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/d3d/ |
D | GrD3DRootSignature.cpp | 14 int numUAVs) { in Make() argument 25 int numShaderViews = numTextureSamplers + numUAVs; in Make() 55 if (numUAVs) { in Make() 57 shaderViewRanges[numTextureSamplers].NumDescriptors = numUAVs; in Make() 70 unsigned numDescriptorRanges = numUAVs ? numTextureSamplers + 1 : numTextureSamplers; in Make() 116 numUAVs)); in Make() 120 int numUAVs) in GrD3DRootSignature() argument 123 , fNumUAVs(numUAVs) { in GrD3DRootSignature() 126 bool GrD3DRootSignature::isCompatible(int numTextureSamplers, int numUAVs) const { in isCompatible() 127 return fNumTextureSamplers == numTextureSamplers && fNumUAVs == numUAVs; in isCompatible()
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D | GrD3DRootSignature.h | 18 static sk_sp<GrD3DRootSignature> Make(GrD3DGpu* gpu, int numTextureSamplers, int numUAVs); 29 bool isCompatible(int numTextureSamplers, int numUAVs) const; 43 GrD3DRootSignature(gr_cp<ID3D12RootSignature> rootSig, int numTextureSamplers, int numUAVs);
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D | GrD3DResourceProvider.cpp | 53 int numUAVs) { in findOrCreateRootSignature() argument 55 if (fRootSignatures[i]->isCompatible(numTextureSamplers, numUAVs)) { in findOrCreateRootSignature() 60 auto rootSig = GrD3DRootSignature::Make(fGpu, numTextureSamplers, numUAVs); in findOrCreateRootSignature()
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D | GrD3DResourceProvider.h | 44 int numUAVs = 0);
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