Searched refs:numVaryingCoordsUsed (Results 1 – 3 of 3) sorted by relevance
71 BuilderInputProvider<GrShaderVar, &GrFragmentProcessor::numVaryingCoordsUsed>;
157 transformedCoordVarsIdx += subFP.numVaryingCoordsUsed(); in emitAndInstallFragProcs()
134 int numVaryingCoordsUsed() const { return this->usesVaryingCoordsDirectly() ? 1 : 0; } in numVaryingCoordsUsed() function