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Searched refs:numVisible (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp132 int numVisible; member
DRenderer.cpp515 if(batch->numVisible > 0) in run()
565 batch->numVisible = draw->setupPrimitives(triangles, primitives, draw, batch->numPrimitives); in processPrimitives()
588 …draw->pixelRoutine(&batch->primitives.front(), batch->numVisible, cluster, MaxClusterCount, draw->… in processPixels()